A short, immersive VR recreation of the Windows XP Desktop, complete with a functional music player, and a simple mine sweeper game.
This project was developed entirely by me, covering every stage of production from concept to implementation. I created all 3D models, materials, shaders, VFX, UI, animations, interactions, and gameplay systems, with the exception of trademarked Windows assets used for authenticity. The goal was to faithfully recreate the look and feel of the original Windows XP experience while adapting it to an intuitive room-scale VR workflow.
From a technical perspective, the project involved building custom VR interaction systems, responsive UI feedback, audio management with external MP3 loading, optimized rendering for standalone VR hardware, and numerous visual effects to recreate iconic Windows behaviors. It served as both a technical art exercise and an exploration of immersive UI/UX design, combining real-time rendering, gameplay programming, and XR interaction design into a cohesive experience.
Try it at: https://danielcf2996.itch.io/spatialpcxp